Parts of the game just feel unfinished.Most games aren't fully polished these days with post-release patches, but many of the ones here are big and very obvious rather than smaller post-launch tweaks you'd expect in a full release Bugs/Being released before it was better polished.People have already summed up most of my thoughts here, but to put it concisely: The art I loved it tho! It was so different and cool! And also the skill tree, at least the concept of it like that it's super amazing, loved it, should be implemented in more games! Sad because I really enjoyed before that point. Sun Haven on the other side didn't made me too excited for the story, I didn't really feel attatchment to any NPC or the area, and I felt a lot of things were more loose (I never experienced too many bad bugs like I maybe missed a date and I've got the slime boss bug but nothing else) so the grind ended up getting too old too soon. Of course it's grindy, it's a farming game, but it never got boring to me? Like everything was tied together with what you were doing and it served for the "end". But I always felt it was a round thing with little holes on it. around summer 2016? Can't remember, I wonder if there's a way to check that, just to see. Really? It's maybe nostalgia then, but I played SDV like.
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